Started off as an exercise in unit count and became a more or less fully featured physics-based RTS. Coming soon!
Game Features:
- 3 difficulty levels
- Custom game type
- Factory waypoints
- Spawn multiple units
- Scroll and move units using minimap
- Theoretically unlimited AI players (currently 4 available)
- Dynamic music
Engine Features:
- 500-1000 total units (depending on CPU)
- 360 shooting and smooth rotation
- Automatic harvesters
- Adjustable window size and fullscreen option (fits all resolutions above 1280x720)
- Fog of war (visibility)
- Four unit AI states
- Smooth scrolling
- Parallax starfield