Eternal Orbit

Started off as an exercise in unit count and became a more or less fully featured physics-based RTS. Coming soon!

Game Features: 
- 3 difficulty levels 
- Custom game type 
- Factory waypoints 
- Spawn multiple units 
- Scroll and move units using minimap
- Theoretically unlimited AI players (currently 4 available) 
- Dynamic music

Engine Features: 
- 500-1000 total units (depending on CPU) 
- 360 shooting and smooth rotation 
- Automatic harvesters 
- Adjustable window size and fullscreen option (fits all resolutions above 1280x720) 
- Fog of war (visibility) 
- Four unit AI states 
- Smooth scrolling 
- Parallax starfield